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Current
Exhibits
My
Size Gallery
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Life
Science
Home Page
Programs
Resources
Virginia
Standards of
Learning
(S.O.L.s)
Reservations
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Transition (11)
Visitors pass through an extended walkway creating the illusion that
they are in the process of growing from microscopic to human size.
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Forensics laboratory (12)
Visitors collect information from at least 10 other exhibits to
solve a crime.
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Bones in Motion (13)
Visitors directly interact with a human skeleton to
see how differed joints in their bones operate.
S.O.L.s: K.1, 1.1, 1.5,
2.1, 3.1, 3.3, 4.1, 5.5, 6.2, 6.8,
BIO.5
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Down the Hatch (14)
Visitors take an endoscopic tour of the digestive
system and the processes that occur in each part.
S.O.L.s: 6.8, LS.3, LS.4,
BIO.3, BIO.5
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Pyramid Café (15)
Visitors complete a personal diet for one day and has it analyzed
based on his/her personal physiology/needs.
SOLs: 6.9, LS.4, BIO.5
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Toxic Lunch (16)
Visitors
look through a Wentzscope (modified microscope). They rotate a wheel
beneath the scope to observe samples illustrating progressive stages of
food spoilage. Visitors learn how to avoid letting foods spoil via a
series of graphics synchronized with the Wentzscope images.
SOLs:
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Mystery Meat (17)
Visitors
use a computer touchscreen to combine ingredients to make a number of
off-the-shelf food items. In the process they reveal short descriptions of
a number of less well known ingredients (such as compound chemical
preservatives and softeners, etc.).
SOLs: 6.9, BIO.5
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Nutrition Facts (18)
Visitors use an interactive nutrition facts panel with scrolling
led explaining more about the information on the nutrition facts label.
SOLs: 6.8, BIO.5
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From Egg to Infant (19)
Visitors observe a series of seven fetal models at
progressive stages of development and corresponding photographs of
actual fetuses.
S.O.L.s: 3.3, 5.5, 6.8,
LS.2, LS.3, BIO.5, BIO.6, BIO.7
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Nerve Center (20)
Visitors interact to determine their reaction time
and see a fiber optic path of the workings of their nervous system.
S.O.L.s: 5.5, 6.2, 6.8,
LS.3, LS.4, BIO.4, BIO.5
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Rush Delivery (21)
Visitors mechanically manipulate 3-D
models of the heart and lungs to see how they operate and function. Fiber
optic graphical panels illuminate flow of blood through circulatory system
and the movement of the diaphragm and ribs and expansion/deflation of
lungs.
SOLs: 6.2, 6.8, LS.3, LS.4, BIO.5
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Bioethics - Organ Donation (22)
Questions about ethical issues in medical issues and related issues are
posed to visitors who respond with their own ethical viewpoints and
compare their viewpoints with those of other museum visitors
SOLs: BIO.2, BIO.5
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Fooling the Eyes (23)
Visitors
explore their sense of vision by looking through a series of viewers that
do the following: reveal your blind spot; alternate the views seen from
your two eyes; and create various 3-D illusions using different stereo
image parts.
SOLs: K.1, K.2, 1.1, 2.1, 3.1,
4.1, 6.2, BIO.5
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Balancing Act (24)
Visitors
test their sense of balance on a tipping platform.
A model of the inner ear shows how the flow of fluid through three
tubes tells your body when and in what direction it is tipping.
SOLs: 3.1, 4.1, 6.2, BIO.4, BIO.5
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The Pressure's On (25)
Visitors
measure their pulse rate and use their pulse to activate a kinetic
sculpture, and monitor their blood pressure.
SOLs: LS.3, LS.4, BIO.2, BIO.5
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Funny Feeling (26)
Visitors attempt to recognize different items
hidden from the visitor. Each
item relies heavily on just one of the five touch nerve endings.
SOLs: K.1, K.2, 1.1, 2.1, 3.1,
4.1, 6.2, BIO.5
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Automatic Pilot (27)
In
a mirror, visitors watch their pupil s expand and contract in response to
a variable light source.
SOLs: BIO.5
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Body Probe (28)
Visitor
presses a button to select one of several body systems
(e.g. digestive, skeletal, muscular, circulatory, nervous,
reproductive). A target appears representing each system on a body
image. Visitors
use a joy stick to align the image and a target to se a video
explanation, operation, slide show.
S.O.L.s: K.6, 1.5, 3.1,
3.3, 4.1, 5.5, 6.2, 6.8, LS.3, BIO.3,
BIO.5
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Nose Knows Not (29)
Visitors
take an olfactory tour of a farmers market.
Visitors are challenged to identify smells, using a scent
dispensing device. A related taste test may be docent administered.
SOLs: K.1, K.2, 1.1, 2.1, 3.1,
4.1, 5.2, 6.2, BIO.5
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Hear or There? (30)
Visitors
listen to a series of sounds and try to determine the sources by pressing
correlated buttons.
SOLs: K.1, K.2, 1.1, 1.2, 3.1,
4.1, 5.2, 6.2, BIO.5
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